by Ignacio | Aug 12, 2018 | Dev Blog, Polar Motion, Space Program Manager, Space Station Designer
Hello all! Last month we unveiled new product pages for our classic game ‘Buzz Aldrin’s Space Program Manager’ and for our current game project ‘Space Station Designer’. Today we’re happy to share with you our new company’s...
by Ignacio | Dec 18, 2017 | Dev Blog, Space Program Manager
Welcome to the last entry of ‘Unseen material from SPM’! This blog post wraps up the series we started back in May. This final entry features spacecraft that would have formed the basis of the second chapter of the game. More specifically, the Space Transportation...
by Ignacio | Dec 15, 2017 | Dev Blog, Space Program Manager
Welcome to the fourth entry of ‘Unseen material from SPM’! This entry features a variety of spacecraft that would have been included in the second part of the game. The first group is from the Spitzer Space Telescope and the International Ultraviolet Explorer. Both...
by Ignacio | Dec 12, 2017 | Dev Blog, Space Program Manager
Back in May we started publishing a series of blog posts featuring some of the renders from spacecraft that we were unable to include in our game Buzz Aldrin’s Space Program Manager. After a hiatus, we’re back with a new entry in the series. In case you missed the...
by Ignacio | May 18, 2017 | Dev Blog, Space Program Manager
A week ago, we published the first entry of an ongoing series of blog posts where we are sharing some of the spacecraft that didn’t make the cut into our game Buzz Aldrin’s Space Program Manager. The previous blog post featured Mars-related spacecraft, this one is...
by Ignacio | May 11, 2017 | Dev Blog, Space Program Manager
A few weeks ago a passionate member of the Buzz Aldrin’s Space Program Manager community posted a message in the Steam forums asking if we could release some images of the spacecraft that unfortunately didn’t make it into the game. I asked our Art Director Mauricio if...
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