by Ignacio | Sep 9, 2018 | Dev Blog, Game Design, Space Station Designer
In the previous entry we discussed the various recipes available for transforming raw materials ferried from Earth into commercial goods that can be exchanged for money in the market. In this blog post, I’m going to dive deeper into the details of the manufacturing...
by Ignacio | Sep 2, 2018 | Dev Blog, Game Design, Space Station Designer
In this blog post, I’m going to provide an overview of the manufacturing system in Space Station Designer. As I’ve described in the previous entry, players can manufacture goods in space that can then be ferried down to Earth and exchanged for money in the commercial...
by Ignacio | Aug 26, 2018 | Dev Blog, Game Design, Space Station Designer
In this blog post I’m going to describe the currencies available in ‘Space Station Designer’ (SSD), along with an overview of the mechanisms available throughout the game for earning them. In future entries, I’ll dive deeper and analyze the implementation details of...
by Ignacio | Aug 12, 2018 | Dev Blog, Polar Motion, Space Program Manager, Space Station Designer
Hello all! Last month we unveiled new product pages for our classic game ‘Buzz Aldrin’s Space Program Manager’ and for our current game project ‘Space Station Designer’. Today we’re happy to share with you our new company’s...
by Ignacio | Dec 20, 2017 | Dev Blog, Space Station Designer
Hello all! It’s been some time since our last development update. We have been making some steady progress on our space station game and we have some great news to share! After completing a gameplay prototype earlier this year, we found out that building space...
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