Space Program Manager


Unseen material from SPM – Part 2

Unseen material from SPM – Part 2


Posted By on May 18, 2017

A week ago, we published the first entry of an ongoing series of blog posts where we are sharing some of the spacecraft that didn’t make the cut into our game Buzz Aldrin’s Space Program Manager. The previous blog post featured Mars-related spacecraft, this one is going to be about probes to various destinations. The first group of renders is from the BepiColombo spacecraft, which will conduct studies on Mercury and is scheduled to be...

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Unseen material from SPM – Part 1

Unseen material from SPM – Part 1


Posted By on May 11, 2017

A few weeks ago a passionate member of the Buzz Aldrin’s Space Program Manager community posted a message in the Steam forums asking if we could release some images of the spacecraft that unfortunately didn’t make it into the game. I asked our Art Director Mauricio if he was OK with making a visit to the (digital) attic and dusting off the renders so that we could share them with the community. He agreed, and a couple of days later he...

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Hello all, welcome to our final blog post related to our book ‘We Choose to Go to the Moon’! During the last few months, we have been releasing the various chapters of a book that covers the development process behind our game ‘Buzz Aldrin’s Space Program Manager’. In case you missed our previous posts, you can find the first one here, the second one here, and the third one here.   ‘We Choose to Go to The Moon’ cover art. As  you...

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Hello all, and welcome to our third blog post! It’s been nearly two months since our previous entry, and during this period we’ve been making some steady progress on our current project, which we’ll be officially announcing soon 🙂   In our previous post we shared part 2 of ‘We Choose to Go to the Moon’, a book that provides an insight behind the development of our strategy game ‘Buzz Aldrin’s Space Program Manager’. This period...

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Hello all, and welcome to our second blog post! In our previous entry we revealed a project that we had been working on during the second half of 2015: a book named ‘We Choose to Go to the Moon’. The book is a first person narrative of the development of ‘Buzz Aldrin’s Space Program Manager’, a strategy game we released in late 2014 on Steam and in early 2015 on the iTunes Store.   The book is divided into four...

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Welcome!

Welcome!


Posted By on Jul 6, 2016

Hello all, and welcome to our new development blog! Here, we’ll be posting articles on a regular basis related to game development, along with updates of the projects we’re working on. For the inaugural entry, we will be sharing a project that Mauricio and myself have been working on during the second half of 2015 related to our strategy game ‘Buzz Aldrin’s Space Program Manager’.   For those of you who are not familiar with it,...

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