Dev Blog


Hello all! Back in December we released an open alpha of ‘Space Station Designer’ on itch.io along with a survey in order to get feedback from the community. The amount of responses we got exceeded our most optimistic expectations, and during the last few months we adjusted our design documents, charted a new development roadmap and started ripping apart our codebase in order to accommodate a series of exciting new...

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Announcing Space Station Designer!

Announcing Space Station Designer!


Posted By on Dec 20, 2017

Hello all! It’s been some time since our last development update. We have been making some steady progress on our space station game and we have some great news to share! After completing a gameplay prototype earlier this year, we found out that building space stations in a sandbox environment was a fun (and even relaxing!) activity in itself, so we decided to focus our efforts on the development of a smaller game named...

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Unseen material from SPM – Part 5

Unseen material from SPM – Part 5


Posted By on Dec 18, 2017

Welcome to the last entry of ‘Unseen material from SPM’! This blog post wraps up the series we started back in May. This final entry features spacecraft that would have formed the basis of the second chapter of the game. More specifically, the Space Transportation System (or ‘Space Shuttle Program’) and the International Space Station (ISS). Luckily for us, both programs are extremely well documented, so that made the task of finding...

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Unseen material from SPM – Part 4

Unseen material from SPM – Part 4


Posted By on Dec 15, 2017

Welcome to the fourth entry of ‘Unseen material from SPM’! This entry features a variety of spacecraft that would have been included in the second part of the game. The first group is from the Spitzer Space Telescope and the International Ultraviolet Explorer. Both spacecraft were successfully launched in 2003 and 1978, respectively, with the former still active. The second group is from various rockets and stages, which would have...

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Unseen material from SPM – Part 3

Unseen material from SPM – Part 3


Posted By on Dec 12, 2017

Back in May we started publishing a series of blog posts featuring some of the renders from spacecraft that we were unable to include in our game Buzz Aldrin’s Space Program Manager. After a hiatus, we’re back with a new entry in the series. In case you missed the first two entries, you can find them here and here. The first group of images is from the Akatsuki spacecraft, a japanese spacecraft that was launched with the goal of...

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Unseen material from SPM – Part 2

Unseen material from SPM – Part 2


Posted By on May 18, 2017

A week ago, we published the first entry of an ongoing series of blog posts where we are sharing some of the spacecraft that didn’t make the cut into our game Buzz Aldrin’s Space Program Manager. The previous blog post featured Mars-related spacecraft, this one is going to be about probes to various destinations. The first group of renders is from the BepiColombo spacecraft, which will conduct studies on Mercury and is scheduled to be...

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